Отрывок: 3. Why Unreal Engine 4? For realizing the software component of the project is used the game engine "Unreal Engine 4" from Epic Games.[2] It is used for arranging objects at the level, writing logical and mathematical operations, adjusting lighting and materials (textures), and final assembly of the application. Advantages of its using are: • providing an accurate lighting model makes it possible to achieve a r...
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dc.contributor.authorD.A. Sheverev-
dc.contributor.authorI.N. Kozlova-
dc.date.accessioned2018-05-18 10:04:37-
dc.date.available2018-05-18 10:04:37-
dc.date.issued2018-
dc.identifierDspace\SGAU\20180516\69387ru
dc.identifier.citationD.A. Sheverev. The development of a virtual laboratory based on Unreal Engine 4 / D.A. Sheverev, I.N. Kozlova // Сборник трудов IV международной конференции и молодежной школы «Информационные технологии и нанотехнологии» (ИТНТ-2018) - Самара: Новая техника, 2018. - С.2248-2252.ru
dc.identifier.urihttp://repo.ssau.ru/handle/Informacionnye-tehnologii-i-nanotehnologii/The-development-of-a-virtual-laboratory-based-on-Unreal-Engine-4-69387-
dc.descriptionОсновная статьяru
dc.description.abstractIn our days we have the problem in the system of training highly skilled engineering staff– the impossibility of teaching students high-tech equipment because of its fragility and high cost. The solution of this problem is the creation of a virtual laboratory works, which represent a computer simulation of the real hardware – the simulator. The main advantages of virtual laboratories is the lack of significant costs for the buy, repair and maintenance of expensive equipment, increased visibility of the processes of the explored process, unlimited up building the virtual laboratory’s functional and etc. At the moment the laboratory work is developed and its purpose is to research the hysteresis of linear deformations of piezoelectric elements and it is tested in real educational process. Further development of this work is to increase the number of training models, and of course as support for mobile devices.ru
dc.language.isoenru
dc.publisherНовая техникаru
dc.subjectEducational systemru
dc.subjectVirtual laboratoryru
dc.subjectVirtual realityru
dc.subjectUnreal Engine 4ru
dc.subjectBlueprintru
dc.titleThe development of a virtual laboratory based on Unreal Engine 4ru
dc.typeArticleru
dc.textpart3. Why Unreal Engine 4? For realizing the software component of the project is used the game engine "Unreal Engine 4" from Epic Games.[2] It is used for arranging objects at the level, writing logical and mathematical operations, adjusting lighting and materials (textures), and final assembly of the application. Advantages of its using are: • providing an accurate lighting model makes it possible to achieve a r...-
Располагается в коллекциях: Информационные технологии и нанотехнологии

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