Title: Augmented Reality Mobile apps Development with Unity and Vuforia SDK
Issue Date: 2020
Citation: Mustafina S.I. Augmented Reality Mobile apps Development with Unity and Vuforia SDK / S.I. Mustafina, A.R. Nurgalieva, Sh.R. Ibragimov, O.A. Medvedeva // Информационные технологии и нанотехнологии (ИТНТ-2020). Сборник трудов по материалам VI Международной конференции и молодежной школы (г. Самара, 26-29 мая): в 4 т. / Самар. нац.-исслед. ун-т им. С. П. Королева (Самар. ун-т), Ин-т систем. обраб. изобр. РАН-фил. ФНИЦ "Кристаллография и фотоника" РАН; [под ред. В. А. Фурсова]. – Самара: Изд-во Самар. ун-та, 2020. – Том 4. Науки о данных. – 2020. – С. 877-881.
Abstract: This paper shows how to create an animation of a game character for a mobile application with augmented reality. The Unity platform, Vuforia SDK and Android OS were used for work. For this work, the Fighting Unity-Chan model was downloaded. This is an animation resource pack that specializes in fighting or action games. This code shows how a button is created (GUI.Button), it assigns an animation that will work when you click on it, the size of the button and its name. To create a smooth and correct transition between animations, Animator was created, in which all animations are shown taking into account the time of their action. For example, to switch from a state of rest (Idle) to some other state, for example, to a state of impact (Hicick), it is necessary to spend time in the amount of 1 second.
URI: http://repo.ssau.ru/jspui/handle/123456789/12975
Appears in Collections:Информационные технологии и нанотехнологии

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